{% else-1 %}

                        
irr::scene::ISceneNodeAnimator * anim = smgr->createFlyCircleAnimator (core::vector3df(0,55,110),5.0f, 0.01,core::vector3df(1,0,1));  
bill->addAnimator(anim);
anim->drop();
2 20 0
Без комментариев...